//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by CGWork.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_CGWorkTYPE                  129
#define IDD_LIGHTS_DLG                  134
#define IDD_MATERIAL_DLG                136
#define ID_SENSIBILITY_DIALOG           139
#define IDD_FINENESS_DIALOG             140
#define IDD_RENDER_TO_FILE_PROPERTIES_DIALOG 141
#define IDD_SELECT_IMAGE_BACKGROUND_DIALOG 142
#define IDD_DIALOG1                     145
#define IDD_DIALOG2                     146
#define IDC_LIGHT_SPACE                 1010
#define IDC_RADIO_LIGHT1                1017
#define IDC_RADIO_LIGHT2                1018
#define IDC_RADIO_LIGHT3                1019
#define IDC_RADIO_LIGHT4                1020
#define IDC_RADIO_LIGHT5                1021
#define IDC_RADIO_LIGHT6                1022
#define IDC_RADIO_LIGHT7                1023
#define IDC_RADIO_LIGHT8                1024
#define IDC_AMBL_COLOR_R                1025
#define IDC_LIGHT_ENABLED               1026
#define IDC_AMBL_COLOR_G                1027
#define IDC_AMBL_COLOR_B                1028
#define IDC_LIGHT_COLOR_R               1029
#define IDC_LIGHT_COLOR_G               1030
#define IDC_LIGHT_COLOR_B               1031
#define IDC_LIGHT_POS_X                 1032
#define IDC_LIGHT_POS_Y                 1033
#define IDC_LIGHT_POS_Z                 1034
#define IDC_LIGHT_DIR_X                 1035
#define IDC_LIGHT_DIR_Y                 1036
#define IDC_LIGHT_DIR_Z                 1037
#define IDC_LIGHT_TYPE                  1038
#define IDC_MATERIAL_AMBIENT            1039
#define IDC_MATERIAL_DIFFUSE            1040
#define IDC_SLIDER_ROTATE               1040
#define IDC_MATERIAL_SHININESS          1041
#define IDC_MATERIAL_SPECULAR           1042
#define IDC_TEXT_ROTATE                 1045
#define IDC_SLIDER_SCALE                1046
#define IDC_SLIDER_TRANSLATE            1047
#define IDC_TEXT_TRANSLATE              1048
#define IDC_TEXT_SCALE                  1049
#define IDC_EDIT1                       1051
#define IDC_SPIN2                       1052
#define IDC_EDIT4                       1052
#define IDC_EDIT2                       1054
#define IDC_BUTTON1                     1055
#define IDC_EDIT3                       1056
#define IDC_BUTTON2                     1057
#define IDC_RADIO2                      1059
#define IDC_RADIO3                      1060
#define IDC_BUTTON3                     1068
#define IDC_BUTTON4                     1069
#define IDC_BUTTON5                     1070
#define IDC_BUTTON6                     1071
#define IDC_LIST1                       1079
#define IDC_BUTTON7                     1080
#define IDC_LIST2                       1081
#define IDC_BUTTON8                     1082
#define IDC_BUTTON9                     1083
#define IDC_BUTTON10                    1084
#define IDC_BUTTON11                    1085
#define ID_FILE_LOAD                    32771
#define ID_VIEW_ORTHOGRAPHIC            32772
#define ID_VIEW_PERSPECTIVE             32773
#define ID_ACTION_ROTATE                32774
#define ID_ACTION_TRANSLATE             32775
#define ID_ACTION_SCALE                 32776
#define ID_AXIS_X                       32777
#define ID_AXIS_Y                       32778
#define ID_AXIS_Z                       32779
#define ID_LIGHT_SHADING_FLAT           32781
#define ID_LIGHT_SHADING_GOURAUD        32782
#define ID_LIGHT_CONSTANTS              32783
#define ID_ANIM_PLAY                    32793
#define ID_ANIM_CLEAR                   32794
#define ID_ANIM_SNAPSHOT                32795
#define ID_BUTTON_SUBDIVIDE             32797
#define ID_OPTIONS_PERSPECTIVECONTROL   32798
#define ID_OPTIONS_MOUSESENSITIVITY     32799
#define ID_ADITIONALACTIONS_BOUNDINGBOX 32801
#define ID_ADITIONALACTIONS_VERTEXNORMALS 32802
#define ID_ADITIONALACTIONS_POLYGONSNORMAL 32803
#define ID_ADITIONALACTIONS_INCREASEPERSPECTICE 32804
#define ID_ADITIONALACTIONS_INCREASEPERSPECTIVDD10 32805
#define ID_ADITIONALACTIONS_DECREASEPERSPECTIVDD10 32806
#define ID_ADITIONALACTIONS_CHANGECOLORS 32807
#define ID_CHANGECOLORS_NORMALS         32808
#define ID_CHANGECOLORS_NORMALS32809    32809
#define ID_CHANGECOLORS_VERTEX          32810
#define ID_CHANGECOLORS_BACKGROUND      32811
#define ID_OPTIONS_FINENESSCONTROL      32812
#define ID_OPTIONS_MOUSESENSIBILITY     32813
#define ID_OPTIONS_SWITCHTOOBJECTSPACE  32816
#define ID_OPTIONS_SWITCHTOVIEWSPACE    32817
#define ID_BUTTON32819                  32819
#define ID_BUTTON_CTL                   32820
#define ID_OPTIONS_SETCLICKTOLIGHT      32821
#define ID_OPTIONS_UNSETCLICKTOLIGHT    32822
#define ID_RENDER_ONSCREEN              32823
#define ID_RENDER_TOFILE                32824
#define ID_OPTIONS_BACKGROUND           32825
#define ID_OPTIONS_SETIMAGEBACKGROUND   32826
#define ID_AXIS_XY                      32827
#define ID_OPTIONS_NORMALINVERSE        32828
#define ID_NORMAL_INVERSE               32829
#define ID_OPTIONS_SWITCHBACKFACECULLING 32830
#define ID_LIGHT_MATERIALVARS           32831
#define ID_SHADING_PHONG                32832
#define ID_RENDER_TRANSPARENCY          32833
#define ID_TRANSPARENCY_ENABLE          32834
#define ID_TRANSPARENCY_DISABLE         32835
#define ID_TEXTURE_MARBEL               32836
#define ID_TEXTURE_WOOD                 32837
#define ID_TEXTURE_WOOD32838            32838
#define ID_TEXTURE_MARBEL32839          32839
#define ID_EFECTS_FOG                   32840
#define ID_LIGHT_FOG                    32841
#define ID_LIGHT_FOGCOLOR               32842
#define ID_RENDER_ANTIALIASING          32843
#define ID_ANTIALIASING_ENABLE          32844
#define ID_ANTIALIASING_DISABLE         32845
#define ID_ANTIALIASING_B               32846
#define ID_ANTIALIASING_TRIANGLE        32847
#define ID_ANTIALIASING_SINC            32848
#define ID_ANTIALIASING_FILTERSIZE3X3   32849
#define ID_ANTIALIASING_FILTERSIW       32850
#define ID_TEXTURE_RUST                 32851
#define ID_TEXTURE_ARMY                 32852
#define ID_TEXTURE_EARTH                32853
#define ID_TEXTURE_CUSTO                32854
#define ID_TEXTURE_ADDBASE              32855
#define ID_TEXTURE_REPTILESKIN          32856
#define ID_LIGHT_SHADOWS                32857

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        147
#define _APS_NEXT_COMMAND_VALUE         32858
#define _APS_NEXT_CONTROL_VALUE         1086
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
